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 COD: Black Ops! O-M-G!

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PostSubject: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 5:05 am

<Edit> Get ready, this took me about 2 hours to type and it is a little lengthy, but it's worth reading.</Edit>

It looks amazing! lol Wager matches, profile customization, gun customization, CODpoints, Perks, Killstreaks, theater mode, camera spikes, Crossbow, Tomahawk, Ballistic Knife, RC cars, Missiles, Dives, Gun unlocks, Contracts, emblem editor, combat training, and OMG! Multiplayer is where it's at. I liked the old Single player reveal, but this here is just... !!!. Multiplayer is definitely "In the Money".

Now to speak like myself. This game sounds and looks amazing. Out of it all, I can not wait for the Wager matches: One in the Chamber, Sticks and Stone, and The Gun Game. Now let's go over it all.

Wager Matches. A new feature being added to this COD is CODpoints. It's basically a money system. You earn your money through various ways and then you "wager" it in wager matches to increase your money. The money is everything in this game, but I'll come back to that in a second. Wager matches are all free for all game modes. You are on your own trying to get yourself "In the Money". In the Money is basically being one of the top three at the end of the match. If you are, then you win all of the money that you betted. If you aren't "In the Money", then you get nothing and lose all that you bet. I'm not sure how the betting works, but if I remember it is simply like selecting an amount and the max that you can go up to may be like double or triple however much you have. The highest I remember seeing is double 100 or so. If you're in a wager match, then you had better be there to win.

Profile customization. It's a hard one to talk about, because there is just so much to it. I'll split it up a bit. Based on the guns that you are using, it effects how your soldier looks. You can also buy face paint (the only one I remember seeing recently) and other accessories. Titles and emblems are back again but in a different way. Darn I'm drawing a blank on how it's done, but I'll go into that later.

Gun customization. Fun one here. Camos are back of course, but they brought a long a couple extras. You will be able to purchase various Red Dot sights. A line, a smiley face, a target, a dot, etc. Also, you are now able to carve your clan tag onto your gun. I don't know if it sticks on there after you die and someone picks up your gun, but I'd guess it. You will now recognize just who's gun you picked up, if you want. It's just a cool little feature.

CODpoints. The big one. Everything is around CODpoints now. You earn them from challenges, you earn them from contracts, you bet them in wagers, you probably win them in normal games, etc. You buy your guns with them rather than unlocking them by level, well, kind of. I'll get in that later as well. You buy profile and gun customizations, etc. I'm not entirely sure on just how big these will be, but they are going to be big. The future purpose of boosting. lol

Perks. Again, I forgot most of them but a lot of them are the same as MW2 but modified. Pro perks are back as well. Marathon is now no longer unlimited sprint, but it is longer than the old COD4 and WaW sprints I've heard. Categories have been rearranged, in a better fashion I believe. In MW2, the third perks were all trash besides Ninja and Commando. With Black Ops though, they do sound pretty evened out this time around. Oh, and as we all know now, Commando is not making a come back.
Oh, found it again. Here we go-
First Perk Slot: * Lightweight * Scavenger * Ghost * Flak Jacket * Hardline
Second Perk Slot: * Hardened * Scout * Steady Aim * Sleight of Hand * Warlord
Third Perk Slot: * Marathon * Ninja * Second Chance * Hacker * Tactical Mask

Lightweight- Same old, same old.
Scavenger- Only resupplies ammo. No more grenade/noob tube spam.
Ghost- Cold Blooded.
Flak Jacket- Same as WaW, reduced explosive damage.
Hardline- Same old, same old.

Hardened- Bullet penetration, FMJ.
Scout- Longer hold breath, for Snipers.
Steady Aim- Same old, same old.
Sleight of Hand- Same old, same old.
Warlord- Bling.

Marathon- Same, but no longer unlimited.
Ninja- Not heartbeat sensors, but motion sensors.
Second Chance- Last Stand. Not sure if they can be revived, probably.
Hacker- Sit Rep. Pro version allows you to "hack" enemy equipment to become your own/your team's. You can also "booby trap" enemy Care Packages. I don't know how, but that's what I've been told.
Tactical Mask- Tear Gas (Stun) and Flash Bangs do not affect you.

See what I mean? They are all really useful perks, but they are split pretty evenly among the ranks. Moving on.

Killstreaks. In a nutshell,-
3 Kills – Spy Plane
3 Kills – RC-XD (RC bomb)
4 Kills – Counter Spy Plane
4 Kills – SAM Turret
5 Kills – Care Package
5 Kills – Napalm Strike
6 Kills – Sentry Gun
6 Kills – Mortar Team
7 Kills – Attack Helicopter
7 Kills – Valkyrie Rockets
8 Kills – Blackbird
8 Kills – “Rolling Thunder”
9 Kills – Chopper Gunner
11 Kills – Attack Dogs
11 Kills – Gunship

They speak for themselves hopefully. You buy them with CODpoints after unlocking them (I'll get to it) and then you select three like MW2.

Theater Mode. Again, OMG! This one deserves it. You can go in and replay a whole match as a 3D clip. You can stop and pause time and move the camera around and everything. You can view the scene as your character, or you could move over to another person and view it as them. Then you can save the clips and upload them to--- <unknown to myself>. Maybe Youtube, maybe a COD site, maybe both, maybe neither, maybe something other. There is still a killcam, but this here is after the killcam and after the match is over. You can go in and replay anything seen within the match. I love it.

Camera Spikes. I'm pretty sure it's equipment. Haven't really checked yet though. If you've seen the old MP trailer, then you know what I'm talking about. The thermal camera at the very beginning./// Yes, equipment. There will not be three tiers of equipment. Lethal, tactical, and equipment. Lethal is anything explosive, etc. Including claymores. Tactical is your Tear gas and Flash Bangs, etc. Equipment is anything that you place down in the map for itself. You get one of them and you can only move them, etc. The camera is in this category. I don't know what all is included, but that's that.

Next up is the Crossbow, Tomahawk, and Ballistic Knife. You've probably seen all three or at least two of the three. The Crossbow is... a crossbow. You shoot explosive arrows that stick to the enemy/map and then blow up. It's like the thumper in the fact that you only get 2 arrows. The thumper is also making a come back, by the way. The tomahawk is the return of the throwing knife. It's main appearance will probably be seen within Sticks and Stones. I'll get to that later. And the last one is the ballistic knifes. Akimbo knifes, one on each hand. You shoot them out of a device on your hands. Shoot, not throw.

RC Cars. As said above, that is one of your 3-kill killstreaks. The RC-XD. You drive it around the map and then it blows up. As I've seen, you can either run it into the enemies or you can stop it and then blow it up. Am I to guess that if you run it into any wall it will as well blow up? lol Good for campers I believe. You're character is left out in the open though like as if you are calling in a Chopper Gunner. The RC may also have a timer on just how long it has before it automatically blows.

Missiles. I'm guessing they are your Valkyrie Rockets at a 7-killstreak. Like a Predator missile, but you shoot them along the ground and steer them into anything like the RC car, but they fly. You fly it into something or it probably auto-destructs.

Diving. Just like drop shots in MW2, kind of. When you run (jump) and go prone, your character dives to the ground. I believe that's it, but there may be a certain command to it.

Gun unlocks, like I've been meaning to mention. Just like in MW2, you unlock certain guns as you level up. However!, you can not use them until you buy them with CODpoints. Getting to that certain level simply opens the gun up for purchase, rather than giving it to you. Same for Killstreaks and I suppose probably attachments, camos, perks, equipment, etc.

Contracts. The V2 of Challenges. Don't get it wrong though, Contracts are not challenges in the sense that you have as long as it takes you to unlock a certain crazy achievement. With contracts, you select them like tasks or missions. You don't have to take any of them at all, but you can if you want. Contracts are timed challenges. You have so long to get so many kills with certain types of guns or whatever. They are going to be easier than challenges though, since they will be timed. They will give you like a day to complete, maybe more, maybe less. But I'm sure of a day. If you complete the contract, you get CODpoints of course. If you don't, then you probably lose them or nothing happens. They could be like user selected challenges, or they could be another way to bet/wager on how well you will do. If you are partial to certain types of guns, then you would probably want to be on the look out for contracts for those sorts of guns. Moving on.

Emblem editor. Darn, I can't remember if this is just for plain emblems or for clans only or for both. It's one of those I'm sure. Basically, it is a Photoshop for emblems. You can change colors within them and all. Make them custom to yourself/your group.

Combat training! OMG! I've always wanted this! Multiplayer game modes against the AI. Basically, you are playing like as if you are in Single player but with the multiplayer maps, game modes, weapons, etc. You don't get CODpoints for them, it's mainly for training. Who would have guessed, the name doesn't give it away or anything. I will definitely be using this whether or not I like Multiplayer. If they had had this for MW2, things would have gone way better. You would have been able to have good games without the noob tube spam and all. This also took the place of Deathstreaks. Rather than rewarded players who do bad, you are given a better way of improving yourself outside of the matches. Hopefully (I don't see why not) you will be able to play this without an Internet connection. That way if I'm having major lag or just don't have a connection for whatever reason, I can still get in some Multiplayer modes. MW2 has single player, but it is always the same stuff. This will let you actually have a mixed bag of gaming.

Let me quickly go over the Wager match types and then I'm out. Currently I've spent at least an hour and a half typing this.

As far as I know, Perks/killstreaks/etc. are all disabled in these game modes. They are meant for fast action rivalry, so have at it.

One in the Chamber!
You start the match with a pistol and 3 lifes. The pistol has 1 bullet in it. You can never have over 1 bullet. You/enemies die with one hit. Either the bullet hits them or you knife them. After you shoot the bullet, the only way to get another is by killing a person or by dieing yourself. 3 deaths and you lose though. Last person standing is obviously the first place winner. If you shoot your bullet, then the only possible way to kill a person is by knifing them (melee, not throwing or ballistic). Close range action and trill. You will feel the suspense when you and an enemy both miss your shots and your going at it in a small space trying to knife the other. You can knife even while having a bullet, but they do not stack. Why would you knife when you have a shot anyway?

The Gun Game!
This is the only Wager game that I've seen a full match of. Basically, you have to get 20 different kills. Each one with a different gun. First person to get the last kill with the ballistic knife (last weapon) wins first place. Whoever is on the following highest tiers wins second and third and are also In the Money. You start with a pistol. It is not like One in the Chamber though, you have normal ammo and it takes normal damage to kill a person. After you kill someone with the pistol, you get akimbo pistols. After you kill someone with them, you get a shotgun. And so on. The guns do not add to each other though, they all replace each other. You can not switch between the weapons. The match goes from Medium, to Easy, and finally to Hard. Pistols and shotguns at the start. Assault rifles, SMGs, LMG, etc. around the lower middle. Sniper rifles around the top middle. And finally rocket launchers, the crossbow, and the ballistic knifes to finish it off. If you are knifed in The Gun Game, then you go backwards a gun. Say you were on the 19th gun (crossbow) and another person was on the 19th as well. If they knifed you, then you would go to the 18th and they'd go to the 20th.

Sticks and Stones!
Fun, fun, fun. In this wager, you get a Crossbow, Ballistic knifes, and a Tomahawk. Nothing else. However, you are on constant watch for flying tomahawks. If you get by a tomahawk or another player gets hit by one, you/they go bankrupt. I'm pretty sure that means that you just lost and won't respawn. Watch your back. I don't know much about this game mode other than that. I don't know if it is all about bankrupting all other players besides yourself or if that is just an add on and your other goal is to just get so many kills like a normal free for all. Hopefully you are trying to bankrupt everyone, because that sounds funner. Imagine been the final two people in a game like that, 1v1 knife throwing contest. Who can hit who first?

Sharpshooter!
This one doesn't exactly interest me as much as The Gun Game or One in the Chamber, but still sounds insanely fun. I can't wait to try them all. Anyways, back to it. In Sharpshooter, everyone starts with the same random gun. When a new gun appears/when the match starts, a timer starts. Every <so and so> amount of time everyones gun will switch over to a new randomly selected one. Again, every player will have the same gun as anyone else throughout the entire match. It doesn't really matter about the guns, but for each kill that you get, you are rewarded with one of three perks and then bonus multipliers afterwards. Perks may be random, but I've only seen Sleight of Hand, Lightweight, and Steady Aim (in that order every time, so... yeah). I suppose those are the only three ones, but those are the only ones that I've ever seen. After you get all three (or however many) of them, you then get a higher score multiplier for each kill. This is however, killstreaks. If you die, then you are back to no perks and no multipliers when you respawn.

Black Ops has so many major updates, just for multiplayer! When I saw the Single player, I thought it looked nice but it reminded me a little much of a mixed WaW and MW2. The graphics looked like WaW and the controls seemed like that of MW2. This multiplayer is neither. Multiplayer has blown me away with the additions and features. I can not wait to start it. Who knows, this time around I may not even play the campaign until after a while of MP.

Double rainbows! ❤
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 7:22 am

tl;dr.

But, from what I read, damn. I wasn't going to get this, but you've changed my mind.

Theater mode, contracts, diving, all epic. Especially CODpoints.
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 7:36 am

Thank you for that. ;)

must... get.. black ops..
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 8:56 am

saw footage,looks sweet...
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 9:01 am

I hate CoD now. No thank you.
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 10:28 am

Fanboys, fanboys everywhere!
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 2:42 pm

DAFTFAN2.0 wrote:
Fanboys, fanboys everywhere!
I know, right? It is an awesome game though.

That post about with diving mentioned just reminded me, I think they may have some driving. Probably not in MP, but I know at least that you get to drive helicopters in SP.
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 3:41 pm

No.... You're wrong on many levels...

The currency will be acalled CP (currency points)
It's called RC-X D...
There is no "emblem editor", it's just something that you can design but not edit things...

Nub... Glare
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 3:47 pm

ll-ll-ll-ASTRO-ll-ll-ll wrote:
No.... You're wrong on many levels...

The currency will be acalled CP (currency points)
It's called RC-X D...
There is no "emblem editor", it's just something that you can design but not edit things...

Nub... Glare
Yes, I know that, but it is referred to as COD points. As they are Call of Duty points after all, you can't use them for any other game.
RC-X D, didn't I say that? Oh now I see, yes. The X D part of it is a smiley.
Designing and editing is basically the same things. I didn't word that correctly, but yes. You have preset emblems that you can modify for yourself. Modify, edit, design, same thing.
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 6:51 pm

If you would like to say so...
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 7:55 pm

ll-ll-ll-ASTRO-ll-ll-ll wrote:
If you would like to say so...
And I would. tricky
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 8:38 pm

Tricky wrote:
ll-ll-ll-ASTRO-ll-ll-ll wrote:
If you would like to say so...
And I would. tricky
oh dang
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 4th 2010, 10:31 pm

LOVE the review Tricky!
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 5th 2010, 9:14 am

Tricky wrote:
DAFTFAN2.0 wrote:
Fanboys, fanboys everywhere!
I know, right? It is an awesome game though.

That post about with diving mentioned just reminded me, I think they may have some driving. Probably not in MP, but I know at least that you get to drive helicopters in SP.

Awesome game, but incredibly frustrating, broken, and unbalanced.
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 5th 2010, 11:23 am

Nah man, you've just got that idea from playing MW2... Yes i agree that MW2 is horrible. But thats because it was made by InfinityWard. World at War was made by Treyarch, the same who are making BlackOps. WaW was a very good game, no noobtubes, no "quick scoping 1v1's". It was just a better game all around. So i think BO has a ton of good ideas, so we'll just see what happens
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 5th 2010, 5:41 pm

BiteTheDust wrote:
Tricky wrote:
DAFTFAN2.0 wrote:
Fanboys, fanboys everywhere!
I know, right? It is an awesome game though.

That post about with diving mentioned just reminded me, I think they may have some driving. Probably not in MP, but I know at least that you get to drive helicopters in SP.

Awesome game, but incredibly frustrating, broken, and unbalanced.
Like Astro said above, that was mainly just MW2. Back when MW2 first came out, it was great. Everyone loved it. People may have disliked certain features of the game, but they weren't really ever misused or overused. After the game was out long enough that people learned the best ways to get kills, that's when it went from good to bad.

Sometimes frustrating, but just have fun. If you can't beat them, join them. Whenever I get into a noob tube filled match, I'll do it too or bring out some other crap like commando running. It it now broken, but you can still get some fun out of it. The best game mode for you to not get as frustrated is Hardcore. Because you can get easy kills yourself and if you die, then you won't see what killed you most of the time. If I die in hardcore, I'm not as mad because I know just how easy it is to die in there.
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 5th 2010, 5:49 pm

Agreed. ^
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 5th 2010, 9:01 pm

Rolling thunder? Sounds like a horrible wooden roller coaster a Great Adven- Oh wait.
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 5th 2010, 10:20 pm

.Snookims wrote:
Rolling thunder? Sounds like a horrible wooden roller coaster a Great Adven- Oh wait.
How'd you guess? That's really it. A bit roller coaster cart comes in, kind of looks like a bumper car, and you drive around running over people. ;)
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 5th 2010, 10:33 pm

Love it!
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 6th 2010, 8:45 pm

CoD: Black Ops looks exactly like MW2, but even worse. You guys just watch how bad it will be.
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 6th 2010, 8:46 pm

You say that now, but wait what happens.
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 6th 2010, 9:05 pm

Kaka wrote:
You say that now, but wait what happens.

I can imagine everyone using the KGB Knife (10x worse than commando) and the RC car explody care every game and then get sniped across the map with the crossbow.

Yeah... Fun.
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PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 6th 2010, 10:05 pm

BiteTheDust wrote:
CoD: Black Ops looks exactly like MW2, but even worse. You guys just watch how bad it will be.
Well you can't expect it to turn into BC2 anytime soon. If you don't like the basic concept of CoD, then I suppose you wouldn't like any of them.

MW2 was a major success. The game was amazing up until things like boosting (I did that), noob tubes with one man army, commando and care package, commando, etc. where exploited. Game devs and testers will never think completely the same way as normal players. The best way to tell how all things will turn out is by releasing them to the public. Of course MW2 wouldn't have given out a full Multiplayer beta, but consider MW2 and being Black Ops' beta. Black Ops is working on from what the excellent days of MW2 was like. They removed commando, nukes, one man army, stopping power, juggernaut, deathstreaks, etc., etc. that was listed as being the bad parts of MW2. They have also changed things around like adding in Create-A-Class v2.

They are building on from what used to be good. Look at CoD 4 and WaW, they both have the same perks and all. Maybe some changes here and there, but they seem the same to me. Also, Black Ops is supposedly bringing back Zombies due to this (especially since you get the old zombie maps when you buy the prestige/hardened editions), or some form of the game mode. They are bring it back because it was good. If some things get misused in Black Ops as they were in MW2, then they will be fixed in whatever CoD 7 will be (as there probably will be).

BiteTheDust wrote:
Kaka wrote:
You say that now, but wait what happens.

I can imagine everyone using the KGB Knife (10x worse than commando) and the RC car explody care every game and then get sniped across the map with the crossbow.

Yeah... Fun.
How? The knifes are like throwing knifes but more so without the arc. They are more like mid range weapons it seems. Just because your using them won't let you melee knife up to 500 feet away.

The RC makes me wonder too. I'm sure there is some limits to it, but it'll be fun. The car could be on a timer, the car could be easy to destroy/spot, the car could ...bla bla bla. Plus, you have to think that you have to run the car into people or get it near enough to them to manually (I suppose) blow it up. If I saw one of those coming at me, I'd shoot it, wouldn't you? It's something that'll get you to watch your back a little more, just like Sticks and Stones.

You get 2 arrows with the crossbow, and it is a primary weapon. It's kind of like a semtex hooked onto a throwing knife. The arrow will not fly straight across the map like a sniper rifle, I'm sure. However, I've only seen close range shots with it. The exploding tips may even be an attachment, but I've never seen the Crossbow without it. Again, I'd believe it to be one of those fancier, harder to use type guns.

The crossbow and the ballistic knifes can definitely be countered just like any other weapon.
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COD: Black Ops! O-M-G! Empty
PostSubject: Re: COD: Black Ops! O-M-G!   COD: Black Ops! O-M-G! EmptySeptember 6th 2010, 10:18 pm

Tricky wrote:
BiteTheDust wrote:
CoD: Black Ops looks exactly like MW2, but even worse. You guys just watch how bad it will be.
Well you can't expect it to turn into BC2 anytime soon. If you don't like the basic concept of CoD, then I suppose you wouldn't like any of them.

MW2 was a major success. The game was amazing up until things like boosting (I did that), noob tubes with one man army, commando and care package, commando, etc. where exploited. Game devs and testers will never think completely the same way as normal players. The best way to tell how all things will turn out is by releasing them to the public. Of course MW2 wouldn't have given out a full Multiplayer beta, but consider MW2 and being Black Ops' beta. Black Ops is working on from what the excellent days of MW2 was like. They removed commando, nukes, one man army, stopping power, juggernaut, deathstreaks, etc., etc. that was listed as being the bad parts of MW2. They have also changed things around like adding in Create-A-Class v2.

They are building on from what used to be good. Look at CoD 4 and WaW, they both have the same perks and all. Maybe some changes here and there, but they seem the same to me. Also, Black Ops is supposedly bringing back Zombies due to this (especially since you get the old zombie maps when you buy the prestige/hardened editions), or some form of the game mode. They are bring it back because it was good. If some things get misused in Black Ops as they were in MW2, then they will be fixed in whatever CoD 7 will be (as there probably will be).

I'm too lazy to read such long text, but I've loved the first few CoD's up to WaW where they got worse.
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