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 COMPLETE mission guide 1-9 (help needed)

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Koupan
Mercenary
Mercenary
Koupan


Posts : 866
Registration date : 2008-01-29

COMPLETE mission guide 1-9 (help needed) Empty
PostSubject: COMPLETE mission guide 1-9 (help needed)   COMPLETE mission guide 1-9 (help needed) EmptyNovember 30th 2008, 6:15 am

Here are going to be missions 1-9 along their guides.

Mission 9, originally posted by War Bandit:

1. Talk to G, Then after you chat with him, Get the 3 tracking devices, The yellow duck, the blueprints and then put it on your inventory in your inventory

2. Then go to the ski lodge, Talk to the two penguins playing Find Four, Then find the find four pieces, One on the Window Seal, One on the stool under the phone, And one on the ladder to go up to the Lodge Attic.

3. Go to the Lodge Attic/ Go up the ladder, There are more find four pieces are remaining, Find them, One near the bricks, One near the typewriter, One on the table beside the phonograph, One on the box, And one box between the two sofa, Get the string below the rug.

4. Go back to the Ski Lodge, Give the find four pieces to those penguins.

5. Go to the forest, Get the sticks, Combine the stick to the blueprint, Then combine it with the string to make a kite.

6. Go to the mountain and combine a transmitter and the kite and put it on the Poll.

7. Go to the plaza and talk to the penguins, After the puffle blows a bubble, Click the gum between the penguins, Put the gum in the duck and put it in your inventory.

8. Go to the dock and help the penguin by click, hold and pull the brown start handle. Then borrow the Penguin’s Air Pump.

9. Pump up the duck with the Air Pump.

10. Go to the iceberg, Combine a transmitter to the inflated duck, Put it in the water.

11. Go to the mine shack, Talk to the orange penguin A.K.A Rory, Ask for some offers to help him.

12. Go behind the Mine House, Move the woods to the right ( —> ) By dragging them and making the gray beams left side lower than the right side.

13. Rory will ask you one more job asking to stand the cart to stand and weild all of its damages.

14. Hold the cart up then it will kinda stand, After that happens, Click the cart.

15. Now weld all the cracks of the cart.

16. Put the last transmitter in the cart and click it and it will move inside.

17. Answer the call on your spy phone, Talk to G at the HQ, Take the binoculars on the table which G is on.

18. Go to the Ski Lodge and go ahead to the Gone Fishing Door or the place where you play Ice Fishing.

19. Go to the right ( —> ) , Look at the binoculars on the other side of the ice.

20. Go to Herbert’s Camp then get your spy phone and fuse or combine it with the binoculars.

21. Go to the HQ and then talk to G then watch Herbert and Klutsy.

22. Collect your medal and receive your cholates as your reward.

Mission 8,

Mission 7, posted by iWaddle by Big Balla:

Guide made Big Balla:

Talk to G.
G will shows you a video of the destruction of the clock.
Go to the Snow Forts and talk to the construction worker, tell him you would like to help.
-Finding the Target

Go to the Dock, and talk to the Blue Team, ask them for the target.
Not so fast, you have to hit the target 3 times to have them give you the target.
Once you've done that, go to the Snow Forts, click the clock, and put the Target in the correct spot.
- Finding the Spring
Go to the HQ, find where there are 3 lockers, click the middle one.
Change the combination until it reads "KEY", it should unlock and you should take the magnet.
Go to the IceBerg and use the Magnet on the floating spring
Go back to the HQ, go through the giant metal doors and find the "Test Chamber".
Place the spring on the conveyor belt, click the lever, once inside, press the Fire button, press the lever again and take the spring.
Go back to the Snow Forts, click the Clock and put the Spring in the correct spot.
- Finding the gear

Go to the Pizza Parlor and grab the music notes next to the Piano.
Go to the Stage and play the notes on the Piano to make the Yellow puffle come out.
Go to the Beach and take the Green Bucket and put it in your inventory, talk to the yellow penguin sitting in the fancy snow chair.
Go to the Town adn talk to the green penguin (look familar?) ask him for a picture of the gear.
Go to the Snow Forts and get a bucket of snow by using the bucket on the ground.
Go back to the stage, and use the Bucket of Snow and picture of the gear on the yellow puffle.
Take the bucket and the gear back to the Snow Forts and add the gear to the clock.
Uh oh! It was too soft!
Okay, get another bucket of snow and have the puffle make another gear, this time, go back to the Test Chamber at the HQ.
Repeat steps 11, but instead of using the spring, add the gear and instead of using fire, press the Snowflake button.
If you did this correctly, your gear will look like solid Ice.
Take it back to the Snow Forts and add it to the clock.
- Completion

Go back to the Snow Forts and you will get a call from the Polar Bear, wonder what he has to say...
G, will arrive and will reward you.

To get the second medal:

Give the life preserver from the HQ [Or Sports Shop] to the pegnuins from the Blue Team as their replacement target.

Mission 6, by Ambie-Sama:

1. Go to G's lab, and have him make the crab talk.
2. The crab will run away, and you need to keep on following him. It will help you to turn up your speakers, because the clicking of it's claws get louder the closer you are.
3. Fall down the mountain, along with the crab.
4. Go to where the big log is and pull up your Spy Phone tools for the scissors, then cut the rup with the 'O' Berries. Of course, take them.
5. Give one to the Black Puffle by the stump.
6. Go to where the crab last left (the cave) and put a 'O' Berrie on the door. Your puffle should go in.
7. The polar bear will trap you in a cage, and you'll need to listen to his life story.
8. Put a 'O' Berrie on the lever to the right. Your puffle should jump on it.
9. Put another 'O' Berrie on the other side of the water bored. Your puffle should jump on that also.
10. Put another 'O' Berrie on the bored hanging by a rope. Your puffle will once again, jump on it. Then that will set you free.
11. Grab the blue prints above the table and the hot sauce on the table.
12. When you open the door, a pile of snow will fall in your way. Take the hot sauce, put it on an 'O' Berrie, then see what happens!
13. Look around the cave for a hook and a rope. Then, when you find them, put them together to make a grappling hook. Go out, and go to where you started.
14. Select the mountain, and use your grappling hook on it. Then go to the Ski Lodge.
15. Go get a seaweed pizza and give it to the polar bear. He should go away, and you flip the lever to the opposite direction.
16. G will appear, and you can give him back the blue prints.
17. You beat the mission!

Mission 5,



As you can see, i am missing some missions, and missions 1-5. If anyone could help, id appreciate it...
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clurock
Adventurer
Adventurer
clurock


Posts : 492
Registration date : 2008-11-20

COMPLETE mission guide 1-9 (help needed) Empty
PostSubject: Re: COMPLETE mission guide 1-9 (help needed)   COMPLETE mission guide 1-9 (help needed) EmptyNovember 30th 2008, 6:28 pm

I know I can't help you because I can't remember how to do this!
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COMPLETE mission guide 1-9 (help needed)
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